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Motion Capture Blog


MoCap W11 '24: Final Adjustments
This week I did some last tweaks before preparing for my final render. I changed the colour of my bifrost simulation. I found that the...

Hannah Chung
May 27, 20241 min read
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MoCap W10 24: Camera, Animation, Water Effects
This week I was quite productive in terms of my motion capture project. CAMERAS: Guided again by my storyboard, I worked on the camera...

Hannah Chung
May 16, 20244 min read
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MoCap W9 24: Time Editor and Render Tests
I had a lot of fun with some experimenting this week. The outcome of my testing was really satisfying. First I looked at different shader...

Hannah Chung
May 9, 20242 min read
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MoCap W8 24: Setting and Shatter
This week we didn't have class so I used the time to reset my scene after I lost the first one. I found an image on Pinterest of a...

Hannah Chung
May 2, 20241 min read
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MoCap W-SemBreak 24: Setting Up and Animation Layers
Motion Capture has been on the backburner over the break while I've struggled through my animation homework, but I have done good...

Hannah Chung
Apr 28, 20242 min read
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MoCap W7 24: Cortex and Motion Builder
After our recording session last week, I took the captured data and used the Cortex software to clean it up. This process was tedious,...

Hannah Chung
Apr 11, 20241 min read
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Mocap W6 24: Motion Capture Recording Session
Our motion capture recording session took place after our class on Thursday. I booked the Green Screen Room for our group rehearsal....

Hannah Chung
Apr 11, 20241 min read
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MoCap W5 24: Testing/Planning Continued
Now that I've figured out how to achieve the look I wanted with Bifrost, I wanted to tweak the simulation to add some jelly egg-like...

Hannah Chung
Apr 4, 20241 min read
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MoCap W4 24: Planning and Bifrost Practice
Update on my project: I seem to have settled on this song from TuneTank for my dance. The song is too long so I will be clipping it from...

Hannah Chung
Mar 28, 20243 min read
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MoCap W3 24: Storyboard
For my Motion Capture project, I have created a storyboard to show the sequence of actions in the dance. The red arrows represent the...

Hannah Chung
Mar 20, 20241 min read
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MoCap W2 24: Design Conceptualisation
This week for Motion Capture we have been tasked with coming up with design concepts in the form of at least 3 mood boards. I have...

Hannah Chung
Mar 7, 20242 min read
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MoCap W1 24: 'Visualising Motion' Contextual Research
This week we jumped back into Motion Capture with a new assessment. The task is to visualise body movement (during some form of...

Hannah Chung
Feb 29, 20247 min read
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Motion Capture Week 11 - Editing and Sound
Rounding off the project, this week's focus was on editing the pre vis sequence together and adding sound effects to make it really come...

Hannah Chung
Oct 15, 20231 min read
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Motion Capture Week 10 - Shots Shots Shots
This week was probably the best in terms of Mocap work this semester as we got to create the shot files for the pre vis! It was finally...

Hannah Chung
Oct 8, 20233 min read
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Motion Capture Week 9 - Motion Editing
In our lecture and lab, we were introduced to Motion Editing in Motion Builder. Motion Editing involved adjusting the movement of the...

Hannah Chung
Oct 1, 20232 min read
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Motion Capture Week 8/9 - Transfer Solved Mocap Data to Control Rig of Maya Character
This week I started to apply the solved data to each Autodesk Character. First I needed to figure out which movements each of the...

Hannah Chung
Sep 24, 20232 min read
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Motion Capture Week 8 - Control Rigging and Data Solving
This week I began to make my Autodesk Characters for my scene. I wanted to make multiple characters for the crowd scenes and a main...

Hannah Chung
Sep 24, 20232 min read
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Motion Capture Week 6/7 - Cleaning Up Data in Cortex
Both this week and last, I got to use the Cortex Software to clean up our Motion Capture Recording Data. It was actually quite a fun...

Hannah Chung
Aug 31, 20232 min read
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Motion Capture Week 6 - Setting Up the Scene
This week in our Motion Capture Lab Class we looked at how we can adjust the Previs Scene we've been given to look a bit better by...

Hannah Chung
Aug 31, 20232 min read
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Motion Capture Week 5 - Control Rig and Blend Shapes
In our lab last week, we learnt how to make control rigs using Human IK in Maya. We took our characters from Autodesk Character generator...

Hannah Chung
Aug 22, 20231 min read
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